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Univents

Reimagining "Shoreline," an app that displays UCSB campus events, workshops, and clubs by making it easier to track the activities of your interest. 

Role
 UI/UX Designer

Timeline
January 2024 - March 2024 (3 months)

Team
Mentor & Project Manager (1)
UI/UX Designers (3)

MOCKUPS UNIVENTS.png

Overview

Project Brief 

Reimagining "Shoreline," an app that displays UCSB campus events, workshops, and clubs by making it easier to track the activities of your interest. 

Problem Statement

Shoreline is the primary event platform for UCSB, yet student engagement remains significantly low.

This project aims to redesign the app with a more streamlined interface and improved event discovery, reducing clutter to enhance usability and increase student adoption.

User Research

Surveys

We conducted a survey to gather metrics on student engagement with Shoreline to validate our problem statement.

Engagement: Goals

90% preferred using Instagram for events rather than Shoreline due to the community aspect and direct message features 

Pain Points

75% reported not attending events due to far location, late notice, not being aware, or having access to a concise list of clubs

82% valued community connection with other students, but face challenges feeling comfortable not knowing if friends will be attending

Needs & Expectations

85% mentioned wanting an option to link events to Google Calendar

45% liked the scroll feature of Shoreline, but felt overwhelmed from the UI

64% mostly attend club meetings and sports events, followed by workshops & wellness events

Conclusion

Top problems students face in connecting with the community is unclear organization and finding relevant events while being a working mother

Synthesis

Affinity Mapping

To be clear about our goals, we organized our findings into 4 main categories:  Goals, Pain Points, Needs and Expectations, and Other

Ideation

Sketching Key Features

Using insights from our research, our team each sketched potential solutions.

Mid-Fidelity

Wireframes

Usability Testing

Organization of Key Pain Points

While conducting user testing, we pinpointed key pain points from our mid-fidelity prototypes:
 
Key Pain Points:

  • Users reported the "groups you might like" icons are too similar to user profiles. Distinguish them away from these to make it clear what user is adding

  • Users reported that the "my interests" in profile again too closely resemble user profiles, may look like "my friends" from a quick glance

  • Users wanted a clear ability to form their own events to strengthen community connection

Final Solution

Design System & Components

Final Features

Sign in & Find Category

Explore Feed & Create Event

Explore Event Details

Explore Map

Edit Preferences

Reflection

Redesigning Shoreline was my first-ever UI/UX project, and it was the experience that sparked my passion for user-centered design. Through this project, I discovered how impactful intuitive interfaces can be in driving engagement, and I became deeply invested in creating seamless digital experiences.

 

This project also introduced me to the collaborative nature of UX design, allowing me to work with designers of varying experience levels. Learning from others, sharing ideas, and iterating on feedback helped me grow both as a designer and a problem solver. This experience ultimately propelled me into more advanced UX work, inspiring me to continue refining my skills and tackling meaningful design challenges.

Key Takeaways:

  • First Exposure to UI/UX: This project introduced me to the fundamentals of user experience design and ignited my passion for creating intuitive digital interfaces.

  • Importance of Streamlined Design: I learned how simplifying navigation and reducing clutter can significantly enhance user engagement.

  • Collaboration with Diverse Designers: Working with individuals of varying experience levels broadened my perspective and improved my ability to give and receive constructive feedback.

  • Iterative Design Process: I gained hands-on experience in refining a product through research, testing, and continuous improvements.

  • Foundation for Future UX Work: This project laid the groundwork for my journey in UI/UX, inspiring me to take on more complex design challenges

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